What is Included?
What is Included?
The Darwin Build Environment comprises a comprehensive suite of tools to facilitate iOS and macOS development on Windows:
Apple's Compiler Tools and Binary Utilities (cctools-1021.4): Ported to Win64.
Apple's 32/64-bit Mach-O linker (ld64-954.16): Ported to Win64.
Clang Compiler (clang-19.1.4): The same C/C++/Objective-C compiler that Apple uses.
Swift Compiler (Swift 6.1-RELEASE): The same Swift compiler that Apple uses.
Assets Compiler: To compile
.xcassets
directories.Generic Project Builder Script: For versatile project building.
Keychain Management Tool: For handling signing identities.
Mach-O Code Signing and Timestamping Utility: A 32/64-bit tool.
On-Device Interactive Debugger Installer Package (gdb-1708): For direct debugging on the device.
Over-The-Air (OTA) Deployment Tool: To deploy packages to iDevices.
App Store Connect Submission Tool: To submit signed packages to Apple's App Store Connect or TestFlight.
Automatic Property List Converter: For handling
.plist
files.PNG File Normalizer: Ensures PNG compatibility.
Visual Studio Project Creation Wizard: Simplifies project setup in Visual Studio.
Unity Game Engine Project Builder: Tailored for Unity projects.
Graphical Console: For displaying your app's debug messages over the network.
SDK Migration Scripts: Automated scripts to help migrate required parts of the Apple SDKs.
Examples: A handful of examples, including source code and build scripts, compilable out of the box.
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